One of my current low-key long-term projects is to steadily go through my movie collection and watch the bonus features. I love seeing how things are made.
The latest is Dragonheart. It came with a whole little documentary on how the movie was made. And while I've always loved the movie, I now have a new appreciation for it.
I always love when writers and movie makers try to make things accurate. For the castle, they followed the historical information for the region the movie was set in. For example, the feast scene - where the king sits in a certain place, and he gets the "upper crust" of the bread. And many of the movie props are real historic artifacts.
Beyond that is Draco. I'd heard people say how impressive his computer graphics are, considering when the movie was made. Indeed, he still looks good even by today's standards.
But I never really realized how long ago they made him. Before Dragonheart, the only big CG beings were the dinosaurs in Jurassic Park. And they weren't really character, but more scary things to run from. Draco was the first CG character, with dialogue and expressions, etc. And they did an amazing job.
For the scene where Draco goes to eat Bowen, they built a huge dragon mouth XD
(I ran onto some information that the movie was dumbed down some. Which I can see. There are a couple scenes that I always thought were kind of stupid. )
I always thought they should have imprisoned Einon. Then Draco could have been okay.
As it is, when I watch the ending, I go, "but he's such a good boy" TT^TT
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